Mercenary for Hire
No Job Too Big or Small. Prices to Suit all Budgets. Total Discretion. This is what I do:
I’ve got a big gun and I know what to do with it, and ammo of all types. I’ve got grenades, mines, flares and other weapons of all types. And Betsy. Betsy’s my hunting knife. There are many like it, but this one is mine. Betsy is my best friend. I have mastered using it as I have mastered my life. These are the tools of my trade.
Increased rate of fire, faster heat rate, more bullet spread.
Improves gun ventilation, less heat produced from firing.
Your starting health is higher.
Executing combos fills up your meter faster.
Enemy projectiles do less damage.
Muscle augmentation allows you to use melee items and throw grenades at a faster rate.
Hold to charge and release to fire a stronger, modified projectile.
Gun fires multiple projectiles at once but can only fire again after a cooldown.
Frag grenade, deals massive damage in a radius.
Shock grenade, continuos high area damage for the duration.
Incendiary, wide fire damage with a lasting effect.
Explodes into small bomblets dealing damage over a wide area.
Freezes enemies in a large radius. Frozen enemies will explode, damaging others.
Emitts a strong light that repels smaller creatures, use it to single them out.
Remote controlled explosive device, high damage output. Throw to place and trigger use again to trigger.
Grenade containing dark matter releases a tactical black hole, sucking in everything around it.
Hunting knife can slice through more targets and cause more damage when upgraded.
Throw in aim direction, fast throw rate, light damage.
Blocks enemy projectiles but you can’t use other items while you hold it
Longer reach and awesome knockback power.
Stuns enemies on impact, upgrade to increase its strength.
Throwing axe, slower throw rate but higher damage. Can pierce targets when upgraded.
Discharge a stream of dark matter, disintegrating anything nearby.
Standard issue ammunition.
The bullet splits into small fragments on impact.
Piercing round, can penetrate armor and hit multiple targets.
Explosive round, detonates on impact, high area damage.
Bullet will discharge electricity on impact, stunning enemies and damaging them.
Incendiary charge inside the bullet will set the enemies on fire.
Packed with dry ice, this bullet will slow down enemies to a crawl, eventually freezing them completely.
Contains a dark matter charge that disintegrates enemies on impact.
I’m the best at what I do and my track record is speaks for itself. No matter what the problem, I’ll handle it. 100% eradication guaranteed.
Links to leaderboards.
Please verify your age